Blade Skeleton Motion Cycle (from feather to max twist)
Above, controlled deformation of a Stage 1. Design propeller blade is shown
(Skeleton parts simultaneously rotated around two perpendicular axes)
Blade Element Fig. 1.
Speed vectors on a propeller blade section – basic arrangement according to the Blade Element Theory
Blade Element Fig. 2.
Vector arrays
First an array of vector-triangles is built along the propeller radius for one value of the axial speed. Then another array for a different speed – and so forth for several values. A pattern will appear. This pattern can be emulated by elements (rods) of a blade skeleton.
Blade Element Fig. 3.
Blade design
In the above manner a blade skeleton of pivoting rods is built, which is capable to retain similarity of blade geometry to the geometry of arrays of the vector-triangles throughout their motion.
Smart morphing propeller blades reshape propulsion characteristics
By using special blade geometry, it is possible to build fans and propellers that have, instead of one, several design speeds. By adding the classic variable pitch technology, the resulting efficiency curve of such fans and propellers can be made quite flat (which is good) and – low (this is bad). Going somewhere below 80%. With most part of the chart staying below 60%.
Thus, the working speed range is made wider, with the price paid in the loss of a single optimal speed. Forget about the 90% plus efficiency peaks of propellers with clean blade geometry.
The conceptual Stallfree technology makes it possible to retain the clean blade geometry (of either fans or propellers), throughout the whole subsonic speed-range, and – mainly – to keep the peak value of efficiency. The expected (resulting) efficiency curve will be as flat as ever – but this time with a plateau spanning high, near the optimum level.
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